Journal of Computing and Natural Science

A Review of Virtual and Augmented Reality Concepts, Technologies and Application

Journal of Computing and Natural Science

Received On : 20 April 2021

Revised On : 28 May 2021

Accepted On : 20 July 2021

Published On : 05 October 2021

Volume 01, Issue 04

Pages : 139-144


Consumers and academics are paying attention to affordable Virtual Reality (VR) (VR) remedies such as the Sony Entertainment VR, Vive VR and Oculus VR, including the Mixed-Reality Interface (MRITF) such as Hololens, which suggests it may be the next big thing in technical advancement. Nevertheless, VR has a wide history: the ideology of the remedy was initiated in 1960s, and commercialized toolkit for VR in the 1960s introduced in 1980s. This paper starts with the analysis of the development from VR to Augmented Reality (AR). We conclude by evaluating implications that MRITF, AR and VR will be capable of succeeding in the scientific disciplines, incorporating the human interaction as evident in the advent of cellular devices, altered social engagement, and understanding among individuals, as occurred with the emergence of smartphones.


Virtual Reality (VR), Mixed Reality Interfaces (MRITF), Augmented Reality (AR).

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Cite this article

Chris Duncan Lee, “A Review of Virtual and Augmented Reality Concepts, Technologies and Application”, Journal of Computing and Natural Science, vol.1, no.4, pp. 139-144, October 2021. doi: 10.53759/181X/JCNS202101020.


© 2021 Chris Duncan Lee. This is an open access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited.